In addition, RMZ will draw on the Pixi5 library (though many of methods of Pixi5 will be repackeged in the engine via RMZ's own functions), so while you don't have to learn what Pixi5 can do because you can just use the RMZ's engine library, it does help to know what other stuff is accessible under the hood if you want to do any fancy graphics plugins.īut the primary thing you'll have to learn, even if you already know JS, is the RMZ engine library and its editor-specific comment code.įor the RMZ engine, there's not really much that can be said about it yet, because we haven't seen it yet, but it will probably be similar in some fashion to the current RMV library you can find in a RMV projects \js folder. I don't know how much of C# translates to JS, but if you haven't yet learned JS, that'd be the start. RMZ is written in javascript and uses the ES6 standard. Click to expand.Not sure what you mean exactly.
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